Visualisation of Cultural Heritage with 3D Game Technology

Playing the Past

Cultural Heritage

Playing the Past is an organisation where a small team of developers uses modern 3D and audiovisual technology as a tool to visualise cultural heritage, archeology and virtual exibitions.

The graphic quality of environments in 3D Game technology has improved tremendously the last 10 years. Nowadays modern video games can render scenes almost photorealisticly. This level of realism is perfect to visualise cultural heritage with a strong focus on atmosphere and immersion, which is almost impossible with static 3D renders.
Video games also provide the perfect means to bring cultural heritage closer to children, who are used to walk around in these virtual worlds.

Team

The core development team of Playing the Past consists out of Bas Bogaerts, archaeologist and Steven Delrue, multimedia & game developer.